///////////////////////////////////// UPDATE DISPLAY void updateDisplay(){ //gb.display.print(gb.getCpuLoad()); //draw the score gb.display.fontSize = 2; gb.display.cursorX = 15; gb.display.cursorY = 16; gb.display.print(player_score); gb.display.cursorX = 57; gb.display.cursorY = 16; gb.display.print(oponent_score); gb.display.fontSize = 1; //draw the ball gb.display.fillRect(ball_x, ball_y, ball_size, ball_size); //draw the player gb.display.fillRect(player_x, player_y, player_w, player_h); //draw the oponent gb.display.fillRect(oponent_x,oponent_y, oponent_w, oponent_h); }